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From logs to insights: A comprehensive framework for data-driven learning insights
Abstract : 741
PDF : 112
Effect of Powtoon Media and Problem Based Learning Model on Accounting Student Learning Outcomes
Abstract : 131
PDF : 163
Bridging the gap: Student perceptions of blended learning's promise and reality in higher education
Abstract : 166
PDF : 82
Evaluasi pelaksanaan co-teaching blended learning bahasa Inggris bidang kewarganegaraan
Abstract : 201
PDF : 128
Pengembangan e-learning mata pelajaran geografi untuk meningkatkan hasil belajar peserta didik kelas X SMA
Abstract : 384
Fulltext PDF : 332
Pengembangan adaptive mobile learning pada mata pelajaran biologi SMA sebagai upaya mendukung proses blended learning
Abstract : 2176
PDF : 1770
Enhancing Learning Activity and Learning Outcomes in the Electrical Installation Course Using Augmented Reality
Abstract : 0
The effectiveness of video-assisted asynchronous learning on students' learning outcomes in the subject of akidah akhlak
Abstract : 92
PDF : 149
Gamified web-based learning to improve evaluation skills in teacher professional education courses
Abstract : 1013
PDF : 109
Development of puzzle game learning media in social sciences subjects to improve student learning outcomes
Abstract : 107
PDF : 177
HOTS checker: Quick reviewing cognitive levels of learning outcomes using large language models
Abstract : 84
PDF : 150
Pengaruh penggunaan aplikasi Plantnet dan gaya belajar terhadap hasil belajar
Abstract : 176
PDF : 133
Exploring college-student insights on learning aids and practicum equipment
Abstract : 669
PDF : 164
Implementation of flipped learning with flipbook media assistance on learning outcomes and critical thinking abilities
Abstract : 107
PDF : 136
Wearable technology (smartwatch) as an innovative learning support media post-COVID-19 pandemic
Abstract : 214
PDF : 183
Pengembangan media komik berbasis pendidikan karakter peduli sosial pada pembelajaran tematik-integratif
Abstract : 364
PDF : 265
Redesign of the science interpretation laboratory application (Labtafsin 2.0) using 3 languages as supporting media for science learning based on Al-Qur'an interpretation
Abstract : 117
PDF : 78







