Student Perceptions of the Use of VR to Introduce Malang Local Tourism and Culture

Virtual reality Local tourism Local culture Learning experience

Authors

  • Helmi Muzaki
    helmi.muzaki.fs@um.ac.id
    Universitas Negeri Malang, Indonesia
January 22, 2026
January 22, 2026

This study aimed to describe students' perceptions of the use of VR in introducing Malang's tourism and local culture. This study used a quantitative descriptive approach. Data were collected through questionnaires distributed to 23 students after they tried using VR as a medium to introduce Malang's tourism and local culture. The results showed that students' perceptions of the use of VR in introducing Malang's tourism and local culture obtained an average score of 4.34, which is very positive. The majority of students stated that VR can improve learning effectiveness, strengthen interest in local tourism, and broaden cultural understanding. These findings indicate that VR can provide a lively, immersive, and meaningful learning experience. Students feel more interested, easily understand concepts, and have an emotional connection with the material presented virtually. Overall, VR technology has great potential as an innovative learning medium, tourism and cultural promotion. With adequate infrastructure support, VR can be an effective bridge for students to recognize and appreciate local riches, even without being physically present at the location. This study opens opportunities for broader VR integration in education, technology-based tourism and local culture promotion.