Feasibility of volleyball technics video in physical education for senior high school

Muhammad Yusran Yusuf Mubar, Universitas Negeri Makassar, Indonesia
Arnidah Arnidah, Universitas Negeri Makassar, Indonesia
Nurhikmah Hasyim, Universitas Negeri Makassar, Indonesia
Abdul Hakim, Universitas Negeri Makassar, Indonesia

Abstract


This study aims to (1) identify the needs of instructional video media in subjects related to physical education. (2) Designing instructional video media on subjects related to physical education. (3) Measuring instructional video media's validity, practicality, and effectiveness on Physical Education subjects. This study uses the ADDIE Research and Development Model approach, which is carried out through 5 stages, consisting of (1) the analysis phase, (2) the design phase, (3) the development phase, (4) the implementation phase and, (5) the evaluation phase. The research subjects were one teacher and 30 students. The results of the study are: (1) Identification of the need for instructional video media in physical education subjects shows that learning video media is needed as an alternative medium that can be used to support the teaching and learning process. (2) The design of instructional video media includes several stages, including conducting curriculum analysis, preparing teaching material scripts, and designing products. (3) Analysis of the validity, practicality, and effectiveness of learning video media products. The content/material validation results and design construct validation by experts obtained very valid categories so that learning video media products can be tested to determine the level of practicality and product effectiveness. The level of practicality and effectiveness of the product meets the criteria of being very practical and very effective.


Keywords


Effective; Development; Learning video media; Practical

Full Text:

PDF

References


Astuti, Y., Zulbahri, Z., Erianti, E., Damrah, D., Pitnawati, P., & Rosmawati, R. (2022). Development of interactive learning media for low and overhead passing techniques in volleyball based on Android technology using MIT App inventor. Linguistics and Culture Review, 6(3), 213–220. https://doi.org/10.21744/lingcure.v6ns3.2132

Bakri, Rodhiyah, Nurindrasari, Pratiwi, & Muliyati. (2020). The design of physics learning video as joyful-based learning media enrichment by Powtoon. Seminar Nasional Fisika (SNF) Unesa 2019 19 October 2019, Surabaya, Indonesia, 1491(1), 1–5. https://doi.org/10.1088/1742-6596/1491/1/012061

Beege, M., Krieglstein, F., & Arnold, C. (2022). How instructors influence learning with instructional videos the importance of professional appearance and communication. Computers & Education, 185(6), 1–16. https://doi.org/10.1016/j.compedu.2022.104531.

Daryono, R. W., Rochmadi, S., & Hidayat, N. (2021). Development and validation of video-based learning media to increase competency achievement in civil engineering education. International Conference on Technology and Vocational Teachers (ICTVT) 2020 5 October 2020, Yogyakarta, Indonesia, 1833(1), 1–10. https://doi.org/10.1088/1742-6596/1833/1/012022

Febriati, F., Jaya, D., Nurhikmah, H., & Sujarwo. (2022). English teaching materials with flipped learning model in English course. Journal of Education Technology, 6(4), 643–651. https://doi.org/10.23887/jet.v6i4.45652

Hasibuan, A. S., Nugraha, T., & Supriadi, A. (2018). The development of audio visual media on volleyball forearm Pass technique for senior high school students. 3rd Annual International Seminar on Transformative Education and Educational Leadership (AISTEEL 2018), 200(1), 516–519. https://doi.org/10.2991/aisteel-18.2018.111

Hsu, F.-H., Lin, I.-H., Yeh, H.-C., & Chen, N.-S. (2022). Effect of socratic reflection prompts via video-based learning system on elementary school students’ critical thinking skills. Computers & Education, 183(2), 1–16. https://doi.org/10.1016/j.compedu.2022.104497

Imran, M. C., Bashar, K., Syukriady, D., & Uleng, B. P. (2023). The feasibility of live streaming DW English as reading instructional technology media for ESP (learner perspective). Edulec : Education, Language and Culture Journal, 3(1), 120–126. https://doi.org/10.56314/edulec.v3i1.122

Imran, M. C., Bashar, K., Uleng, B. P., Ariani, N., Sukmawati, Siradjuddin, S., Sujarwo, & Irman. (2022). The impact of computer assisted language learning (CALL) technology on Indonesian learners’ speaking skills. International Journal of Education and Humanities (IJOLEH), 1(2), 183–189. https://doi.org/10.56314/ijoleh.v1i2

Ketaren, A. M. P., Sunarno, A., & Manalu, N. (2023). Development of interactive learning multimedia to improve the result of underhand passing and underserving skill in volleyball games of iv grade in SD Negeri 106790 Sei Mencirim. Kinestetik : Jurnal Ilmiah Pendidikan Jasmani, 7(2), 472–483. https://doi.org/10.33369/jk.v7i2.27958

Mislan, & Santoso, D. A. (2019). Peran Pengembangan Media Terhadap Keberhasilan Pembelajaran PJOK di Sekolah. In Proceedings of the National Seminar on Sports Science and Technology (SENALOG), 2(1), 12–16. https://ejournal.unibabwi.ac.id/index.php/semnassenalog/article/view/585

Nurhikmah, Farida, F., Ervianti, & Sujarwo. (2021). The Impact of computer-based test and students’ ability in computer self - efficacy on mathematics learning outcomes. Journal of Education Technology, 5(4), 603–610. https://doi.org/10.23887/jet.v5i4.34942

Nurhikmah, Ganiardi, M. A., Arismunandar, Sujarwo, & Sukmawati. (2022). Development of local content teaching material for the history of Wajo. Journal of Innovation in Educational and Cultural Research, 3(2), 264–270. https://doi.org/10.46843/jiecr.v3i2.82

Nurhikmah, Hakim, A., Kuswadi, D., Sulfianti, & Sujarwo. (2021). Developing online teaching materials for science subject during covid-19 era. Jurnal Pendidikan: Teori, Penelitian dan Pengembangan, 6(8), 1198–1206. https://doi.org/10.17977/jptpp.v6i8.1494

Nurhikmah, Saman, A., Pattaufi, Sujarwo, & Mawarni, S. (2023). Blended learning and computers self-efficacy towards students learning outcomes. Proceedings of the Unima International Conference on Social Sciences and Humanities (UNICSSH 2022), 608, 106–114. https://doi.org/10.2991/978-2-494069-35-0

Puspitarini, Y. D., Akhyar, M., & Djono. (2018). Developing Powtoon-based video learning media for five grade students of elementary school. 2nd International Conference of Communication Science Research (ICCSR 2018), 165(1), 173–177. https://doi.org/10.2991/iccsr-18.2018.37

Shoffa, S., Holisin, I., Palandi, J. F., Cacik, S., Indriyani, D., Supriyanto, E. E., ... & Kom, M. (2021). Perkembangan media pembelajaran di perguruan tinggi. Agrapana Media.

Sinurat, S. Y., Manalu, N., Simatupang, N., & Kasih, I. (2022). Development of volleyball lower passing module web based on junior high school students. Randwick International of Education and Linguistics Science (RIELS) Journal, 3(4), 655–667. https://doi.org/10.47175/rielsj.v3i4.609

Solihin, A. O. (2020). Pengembangan media audio visual berbasis video Youtube untuk materi pembelajaran tenis meja. Journal of Physical and Outdoor Education, 2(2), 247–259. https://doi.org/10.37742/jpoe.v2i2.111

Suhairi, M., Tangkudung, J., & Asmawi, M. (2020). The need analysis of interactive multimedia program as the medium for volleyball subject. 4th International Conference on Sport Science, Health, and Physical Education (ICSSHPE 2019), 21(1), 79–82. https://doi.org/10.2991/ahsr.k.200214.022

Sujarwo, Sukmawati, Akhiruddin, Ridwan, & Siradjuddin, S. (2020). An analysis of university students’ perspective on online learning in The midst of covid-19 pandemic. Jurnal Pendidikan dan Pengajaran, 53(2), 125–137. https://doi.org/10.23887/jpp.v53i2.24964

Sukmawati, Sujarwo, Soepriadi, D. N., & Amaliah, N. (2022). Online English language teaching in the midst of covid-19 pandemic: Non EFL students’ feedback and response. Al-Ta Lim Journal, 29(1), 62–69. https://doi.org/10.15548/jt.v29i1.732

Tayoush, M., Hamad, A., & Chtourou, H. (2023). Multimedia-enhanced learning of volleyball rules in physical education and sports faculties. Physical Education of Students, 27(5), 253–260. https://doi.org/10.15561/20755279.2023.0505

Wibawanto, W. (2017). Desain dan pemrograman multimedia pembelajaran interaktif. Cerdas Ulet Kreatif Publisher.




DOI: https://doi.org/10.21831/jitp.v11i1.54190

Refbacks

  • There are currently no refbacks.


Copyright (c) 2024 Muhammad Yusron Yusuf Mubar, Arnidah, Nurhikmah Hasyim, Abdul Hakim

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Our journal indexed by:

       

View Journal Statistics