The effectiveness of ibispaint x based on project-based learning on learning outcomes in exploring primary and secondary colors

digital IbisPaint X project based learning

Authors

March 2, 2026
March 3, 2026

Art learning on the exploration of primary and secondary colors in elementary schools is still dominated by conventional media. Learning in the Gatot Subroto cluster of Blora Regency has not yet utilized digital media integrated with an optimal learning model. Therefore, the purpose of this research is to analyze the effectiveness of the digital media IbisPaint X based on PjBL (Project-Based Learning) on learning outcomes. This study uses a quantitative research design with a true experimental approach. The research method involves a pretest-posttest control group design using cluster random sampling techniques. Data were collected through observation, questionnaires, and tests. Data analysis in this study uses inferential statistics to test the research hypotheses. The results show a difference in learning outcomes between the use of IbisPaint X based on the PjBL model and conventional media. The average N-gain scores for the experimental and control classes were 59.8% (moderately effective) and 32.1% (not effective), respectively. It is concluded that IbisPaint X media, based on the PjBL model, has an influence on students' learning outcomes in the exploration of primary and secondary colors.