STEAM-Based Learning Strategies (Science, Technology, Engineering, Arts, And Mathematics) To Foster Religious And Moral Values In Young Children
DOI:
https://doi.org/10.21831/jpa.v15i1.2781Abstract
This study aims to describe the application of STEAM (Science, Technology, Engineering, Art, and Mathematics)-based learning in developing religious and moral values in early childhood at the Tunas Ceria Pilot PAUD. The study used a descriptive qualitative approach, with one teacher and 15 children aged 5–6 years old as subjects. Data were collected through interviews, observation, and documentation, analyzed using the Miles and Huberman interactive model: data reduction, data presentation, and conclusion drawing and verification. The results show that STEAM implementation is carried out systematically through planning, implementation, and evaluation oriented towards meaningful, contextual, and enjoyable learning. Learning integrates science, technology, engineering, art, and mathematics with religious values such as recognizing the greatness of God's creation, praying, being grateful, and caring for others. In addition, collaborative activities such as group projects can develop moral values such as responsibility, honesty, cooperation, and empathy. Teachers act as role models and facilitators of values, while parents reinforce habits at home. This study proves that STEAM not only improves critical thinking and creativity, but also forms religious-moral character. The holistic-integrative approach makes STEAM an innovative strategy for developing intelligent, faithful, and noble children from an early age.
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