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Found 2 items.
  • Ethno-Edugames : Implementasi Aplikasi Sangkuriang Untuk Meningkatkan Kemampuan Berpikir Kreatif Siswa Kelas X Pada Materi Ekosistem Di SMAN 1 Jatisari

    Najiatul Ameliya, Toto Sutarto Gani Utari, Iwan Setia Kurniawan
    43-51
    2025-05-31
  • Aplikasi Ethno-edugames (Bebentengan) Sebagai Media Pembelajaran untuk Meningkatkan Hasil Belajar Siswa SMP

    Meilani Fitri, Iwan Setia Kurniawan, Fitri Aryanti
    110-122
    2023-11-02
1 - 2 of 2 items

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