Development of Digital Comic Learning Media about Bipolar for Teenager

Authors

  • Bunga Anindita Pramono Universitas Negeri Yogyakarta
  • Handaru Jati Universitas Negeri Yogyakarta

Keywords:

bipolar, digital comic, instructional media

Abstract

This research is a digital comic-based learning media development research that discusses bipolar mental disorder. This study aims to produce digital comic-based learning media about bipolar disorder and also to provide adolescents with an understanding of bipolar and how adolescents can deal with bipolar sufferers. This study uses a type of research and development research design. The research procedure used is Borg and Gall's modified procedure which includes the following: (1) potential and problems, (2) data collection, (3) product design, (4) design validation, (5) design revision, ( 6) product trials, (7) product revisions. The results of the validation of learning media are: (1) media experts assess learning media as feasible with a value of 3,35. (2) based on the results of interviews, adolescents already understand and feel digital comics can help them to understand topics about mental health more easily.

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Published

2024-05-31

How to Cite

Bunga Anindita Pramono, & Handaru Jati. (2024). Development of Digital Comic Learning Media about Bipolar for Teenager. Journal of Information Technology and Education (JITED), 2(1), 1–10. Retrieved from https://journal.uny.ac.id/publications/jited/article/view/279

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Articles