Pengembangan teknologi augmented reality sebagai penguatan dan penunjang metode pembelajaran di SMK untuk implementasi Kurikulum 2013
Hendra Jaya, Universitas Negeri Makassar, Indonesia
Abstract
Kata Kunci: Teknologi Augmented Reality, Pembelajaran, Kurikulum 2013.
DEVELOPING AUGMENTED REALITY TECHNOLOGY AS A METHOD OF STRENGTHENING AND LEARNING METHOD SUPPORT FOR IMPLEMENTATION OF CURRICULUM IN SMK 2013
Abstract
The study aimed to know: (1) the process of Augmented reality (AR) development; (2) the model design AR; (3) the application of technology AR; and (4) the result of development AR that can become as learning method in smk for the implementation of K 13 in SMK, can fulfill the valid criteria, practice, and affective. This research is developmental research. The development of software, it is a augmented reality application, do by the engineering approach where the step such as: design analysis, implementation, and evaluation for integrated augmented reality with Curriculum 2013, in this research create a handbook, relate to the instruction of scientific learning, augmented reality criteria involved an expert of media in a process of application, for subject basic electronic. Standard criteria of media consist of some aspect; (1) the display of augmented reality (audiovisual) was categorized excellent; (2) AR aspect was categorized very good; (3) program aspect was categorized very good. The standard criteria from the expert to the content aspect get the score 4,46 or good, while for learning aspect design get the average score 4,62 or very good. The development of augmented reality technology for productive subject in SMK especially in learning with scientific approach method can fulfill the need of student skill, the students cognitive and affective, and apart the students in understanding an abstract and complex.
Keywords: Augmented Reality Technology, Learning, Curiculum 2013Keywords
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DOI: https://doi.org/10.21831/jpv.v5i3.10522
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