WAKHID SAIFUL HIDAYAT. Pengembangan Kinetic Rush: Motion-Based Game untuk Mengurangi Gaya Hidup Sedentari pada Gamer. Journal of Information Technology and Education (JITED), [S. l.], v. 3, n. 2, p. 141–149, 2026. DOI: 10.21831/jited.v3i2.2510. Disponível em: https://journal.uny.ac.id/publications/jited/article/view/2510. Acesso em: 3 jan. 2026.