DWIPAYANA, Kadek; WIRAWAN, I Made Agus; SINDU, I Gede Partha. Go-Byar Based on Virtual Reality for the Learning Media of Gamelan. Jurnal Pendidikan Teknologi dan Kejuruan, [S. l.], v. 25, n. 2, p. 229–236, 2019. DOI: 10.21831/jptk.v25i2.26182. Disponível em: https://journal.uny.ac.id/index.php/jptk/article/view/26182. Acesso em: 9 may. 2025.