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Teachers' belief and implementation of ICT in early childhood education classroom
Abstract : 143
PDF : 202
Development of the Rumah Karya application in the educational technology study program as a media database for the works of lecturers and students
Abstract : 108
PDF : 109
Implementation of TBL with constructivist and discovery learning approaches to enhance eco-literacy of homeschooling students
Abstract : 292
PDF : 59
PELEMBAGAAN WEB-BASED LEARNING PADA JURUSAN KURIKULUM DAN TEKNOLOGI PENDIDIKA FAKULTAS ILMU PENDIDIKAN UNIVERSITAS NEGERI JAKARTA
Abstract : 832
PDF : 590
The effectiveness of video-assisted asynchronous learning on students' learning outcomes in the subject of akidah akhlak
Abstract : 92
PDF : 149
Cognitive load in high school students during online learning amidst the Covid-19 pandemic: A qualitative study in Bantul, Indonesia
Abstract : 283
PDF : 233
The role of mobile learning in improving 21st century teacher competencies: A systematic literature review
Abstract : 255
PDF : 241
Peningkatan model SAMR serta penerapannya untuk pembelajaran online yang mendalam
Abstract : 531
PDF : 244
The implementation of graphic motion-based communication technology material learning videos for 3rd grade elementary students
Abstract : 58
PDF : 84
Research on the implementation status and improvement strategies of cloud classroom personality teaching in elementary schools
Abstract : 69
PDF : 104
Development of digital learning media based on the GlideApps website on geography subjects endogenous power material
Abstract : 130
PDF : 92
Development of digital teaching material in the South Sumatra traditional games course
Abstract : 209
PDF : 133
Penerimaan mahasiswa terhadap pembelajaran daring selama pandemi Covid-19 dengan pendekatan Technology Acceptance Model (TAM)
Abstract : 184
PDF : 121
Student perceptions of the use of VR to introduce Malang local tourism and culture
Abstract : 0
PDF : 0
The effect of augmented reality-based Snake and Ladder game on early childhood cognitive development
Abstract : 404
PDF : 61
PENGEMBANGAN WEBSITE INTERAKTIF SEBAGAI COMPUTER-MEDIATED COMMUNICATION UNTUK PEMBELAJARAN JARINGAN KOMPUTER
Abstract : 868
PDF : 624
Developing a Bogamon-Talk (board game of monopoly talking) to improve students' English speaking skills
Abstract : 189
PDF : 134







