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Pengembangan e-learning berbasis moodle dalam peningkatkan pemahaman lagu pada pembelajaran bahasa inggris
Abstract : 1404
Fulltext PDF : 737
Developing augmented reality novel games as English learning media for reading narrative texts
Abstract : 156
PDF : 179
Redesign of the science interpretation laboratory application (Labtafsin 2.0) using 3 languages as supporting media for science learning based on Al-Qur'an interpretation
Abstract : 137
PDF : 96
Developing a Bogamon-Talk (board game of monopoly talking) to improve students' English speaking skills
Abstract : 237
PDF : 177
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