Search
Budgeting in App: Sebuah aplikasi pengembangan media ajar berbasis desktop pada mata kuliah penganggaran
Abstract : 135
PDF : 82
Redesign of the science interpretation laboratory application (Labtafsin 2.0) using 3 languages as supporting media for science learning based on Al-Qur'an interpretation
Abstract : 105
PDF : 68
Utilization of the Canva application on the Belajar.Id site as a learning media at SMK Bina Nusa Mandiri Jakarta
Abstract : 83
PDF : 101
Pengaruh penggunaan aplikasi Plantnet dan gaya belajar terhadap hasil belajar
Abstract : 160
PDF : 119
Development of the Rumah Karya application in the educational technology study program as a media database for the works of lecturers and students
Abstract : 93
PDF : 94
ASABI App: Mobile learning media for learning procedure texts in the seventh grade of junior high school
Abstract : 69
PDF : 71
Development of application of self-help skills for children with intellectual disability in a wetland environment
Abstract : 339
PDF : 43
The use of TikTok application and its effect on students' learning behavior
Abstract : 452
PDF : 388
Studi kasus pelaksanaan asesmen pembelajaran bahasa Indonesia menggunakan aplikasi Moodle
Abstract : 525
PDF : 334
Pengembangan virtual physics world sebagai media pembelajaran kesetimbangan benda tegar untuk meningkatkan keterampilan penerapan ilmu Fisika sehari-hari
Abstract : 285
Fulltext PDF : 250
Indonesian elementary students' achievement in learning English speaking through viewing Hello Talk: The effectiveness
Abstract : 115
PDF : 142
Pengembangan Aplikasi Hybrid Mobile Sosiometri sebagai media pendukung pembelajaran di laboratorium bimbingan konseling
Abstract : 317
PDF : 320
Aplikasi BETA (Belajar dari Peta): Media Edukasi Doa-Doa Harian Siswa SD Kelas Rendah
Abstract : 342
PDF : 236
ICT-based social science learning management with Nearpod application in primary education
Abstract : 647
PDF : 325
The effect of applying the blended learning model with the Moodle application on student cognitive improvement
Abstract : 260
PDF : 96
Pengembangan model blended learning menggunakan aplikasi Edmodo untuk mata pelajaran geografi SMA
Abstract : 1147
PDF : 990
Aplikasi Gamifikasi Peralatan Konstruksi untuk Pembelajaran Jarak Jauh pada Masa Pandemi
Abstract : 161
PDF : 115







