FITRIYANA, Nur; WIYARSI, Antuni; IKHSAN, Jaslin; SUGIYARTO, Kristian Handoyo. ANDROID-BASED-GAME AND BLENDED LEARNING IN CHEMISTRY: EFFECT ON STUDENTS’ SELF-EFFICACY AND ACHIEVEMENT. Jurnal Cakrawala Pendidikan, [S. l.], v. 39, n. 3, p. 507–521, 2020. DOI: 10.21831/cp.v39i3.28335. Disponível em: https://journal.uny.ac.id/index.php/cp/article/view/28335. Acesso em: 12 may. 2025.